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About the Project


Project Description

What kind of game are you planning to build?
We are planning to build a 3rd person multiplayer fighting game. Basically, it is a high paced battle that takes place on Library Walk on the UCSD campus. And the contestants...are the infamous CS professors of UCSD - such as ice-Kube, Voelkernator, mr. xtORDinary, and ... RottenBorg!

More Details....
The game will be something in the lieu of Super Smash Brothers combined with Powerstone. Characters will be controlled using a 3rd-person, somewhere sideways-behind/above him perspective. Movement will be simple with 8 degrees possible. Attacks will also be simple, with basic punches and kicks, possibly simple combos, and also swingable and throwable weapons.

We are planning to use a stage modelled after library walk as the arena for combat. The actual stage itself will be kinda big but not huge, maybe something along the lines of 3x3 game screens.

A basic walkthrough of gameplay will be like this:


What are the goals of the game, how do players win, how do they lose?
The goal of the game is to kill all the other players in the game! You win by killing all other characters in the game. You lose if you get knocked out (your Hitpoints reach < 0) and then you must go back in and try to compensate by KO'ing other players! Player with the best performance wins!!

What are the interesting or unique aspects to your game?
We have profs! They will have power attacks with fancy effects!
Above all else, we will design our game to be fun!

Disclaimer: Although our game is based around real settings and real people, we do NOT in ANY way, promote violence in the real world. A game is a game because you can do things that you don't do in real life.


[EDIT]
UCSD Spring 2004 CSE125. Allen Ding, Nikhil Dvivedi, Karen Hom, Zhao Yong Liu, Sean Ojakian.