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Week 10


All of us
Nikhil ate our chips. "He ate my chips before I even knew I had any." -Karen

Zhao Yong (Tony)
Goals this week - finish up sound engine, add few more features and find more sounds
Accomplished/Not Accomplished - done! just need to look for a few more sounds
Goals Next Week - kick ass and chew bubblegum
Moral - i'm all out of bubblegum

Sean
Goals this week - Graphics Things
Accomplished/Not Accomplished - Powerup Icons, Random Graphics Engine stuff
Goals Next Week - Um, graduate?
Morale - Terrible, Nikhil ate my chips

Allen
Goals this week - Finish up game and stuff!!
Accomplished/Not Accomplished - Did lots of game related stuff :D , added super and combo attacks~~~ Did what I needed to do!
Goals Next Week - Finish my gen. ed. paper. Dont fail other classes. Watch more movies. Watch FOTR, TTT, ROTK: wish me luck. Eat more food. Finally got Tetris to work for 131B! :D
Morale - Attack!
p.s.: Karen doesnt even know what Dune is.

Nikhil
Goals - arrows pointing to other players. graphics stuff
Accomplished - arrows didnt work out very well so i just added a radar.
Goals Next Week - NOTHING AT ALL MWHHAHAHAHAHHA
Morale - AWESOME SEANS CHIPS WERE TASTY

Karen
Goals - Model all the rest of the items/weapons and do some 2d intro/ending screens stuff.
Accomplished - Pretty much everything. Added a bunch of 2d stuff and items/weapons. Took a bunch of pictures of professors. Need to finish up faces for the models.
Goals Next Week - Go sleep and eat lots of food.
Morale - Kool, excited for the demo.
p.s.: Allen has no idea what Chip's Challenge is!

Some Goals for this Friday


Everybody
  • Playtest the game lots! [x]
  • Suggestions for tweaking! [x]

    Allen
  • PowerUp Respawn [x] - damn that bug!@#!@# - now i have conquered you!!!!
  • Better randomizing algorithm [x]
  • Attack feedback (push player) [x] - right now i make the feedback high so you can see it clearly
  • Fix attack feels [x]
  • Work on physics gravity, still a little funky [x] - finally satisfied
  • Pick up ROTK [x]
  • Watch ROTK [x]
  • GameOver State [x] - simple for now, easy to change who wins, etc
  • More robust attack class [x]
  • More Attacks & Weapons [x]
  • Make attacks feel better [x]
  • Weapon attacks feel better [x]
  • Turbo bar & super attack [x]
  • Throwables [x]
  • Tweak throwable damage [x]

  • Pooled non random respawning [x]
  • Random player respawn points [x]
  • Powerups non cumulative [x] - Nikhil did this while I was busy with getting tetris to work with my compiler :D

  • 1 combo attack [x]
  • Character Select Server Stuff [ ]
  • Cars [ ] - :( never got to this

    Karen
  • Karen, we still need more models... and jump2 - you know who [ ]
  • Player Color Coding on CharSelect [X] - Go Red Yellow Green Blue!
  • Win Screen [X]
  • GameOver Splash [ ] - same as win screen
  • CharacterSelect Graphics [X]
  • Make Sean's Kill/Death BETTER! [X] - w00t!
  • Character color coding lifebar and pyramid thingies [X]
  • Make Models for Powerups and Weapons [X] - dude this item is like 10 subitems (see below)
  • Super Strong Attack [X] - woohoo
  • Combo atk [X] :p
  • Professor skins [X] - SCORE!
  • Fix that weapon attack walking animation thing cause Allen says so [X]
  • Make sky less retarded [ ] - It wasn't so retarded anyways (Sean)
  • 2D weapon text indicators [ ] - We all wanted to sleep (Sean)
  • Cars [ ]

    Nikhil
  • Exploding Dead Bodies (particles) [x]
  • Move the Camera Code [x]
  • Radar/Arrows [x]
  • Throwables [x]
  • Explosions [ ]
  • Effects for Powerups [ ]

    Sean
  • Better Life Bar [x]
  • Post Game State Graphics[x]
  • Transition graphics back to Pre Game and In Game without crashing from Post Game [x]
  • More Good 2D graphics [x]
  • Powerup State Graphics Stuff [x]
  • Turbo Bar Graphic [x]
  • THINGS [x]
  • Kill / Death Stuff (to make Allen happy) [x]
  • Make the pyramids see-through [x]
  • Pester Karen about making models [x]
  • Pester Karen to make win screen [x]
  • Laugh at Tony for not having a Date [ ] - He did the demo talk, so I'll go easy on him this time. (Sean)
  • Make Nikhil buy me chips [x] - I didn't even have to make him do it, really. (Sean)
  • Make Animations draw correctly after picking up weapons [x]
  • Not be a Bad Coder [x] (Note: this box will never be checked) - Checked by Allen - sean is a great coder! (you haven't seen my 123b project... - Sean)

    Tony
  • Fix the movement [x]
  • Sound things [x]
  • Get a date [ ] - Not going to Happen (Sean)
  • Watch iron chef [x]


    Models Karen still needs to whooped out

    Throwables
  • Textbooks-compilers & operating systems [X]
  • Mice [X]

    Weapons
  • Keyboard [X]
  • Giant Marker [X]

    Powerups
  • Coke-jump [x]
  • Wendys-Life [X]
  • Coffee? - Speed [X]
  • Sushi? - Dmg [ ] - probably not
  • Jamba Juice [x]




    [EDIT]
  • UCSD Spring 2004 CSE125. Allen Ding, Nikhil Dvivedi, Karen Hom, Zhao Yong Liu, Sean Ojakian.